Showing posts with label marketing. Show all posts
Showing posts with label marketing. Show all posts

Friday, 11 July 2014

The amazing and thought provoking / leading career of Seth Godin

I put it here to remind myself (and maybe inspire others) that the road is long with much feedback.

And with many visionaries - they only really become famous after a 10 year struggle / investment.

Overnight successes are very rare and most probably an evil unto themselves.

For my part, and shame, I only started learning from the master himself after 1997.

After University when the real learning begins. 

By then he had done so much - and what amazes me is so much before his time i.e. pre web web stuff, pre processing graphics VR stuff.

A friend and I were laughing yesterday about how I do the same with my eco fashion idea (10 years to early) my public and private sector blend events (5 years to early) my augmented reality development (probably 3 years to early...) hopefully my next one - mobile gaming to do good will not be too early or too late for that matter ;)

My favourite part is "During this seven-year peak period of making over 100 books, my team and I got about a dozen rejection letters a week, or 500 a year, relentlessly, year after year." Amazing. 

But more importantly back to Seth and all his good work!

1984—Telarium, a huge project that started my path with a flourish. I was incredibly lucky to be given the resources to create something magical by David and Bill. A story for another day, but it took me a long time to again come close to an experience like this one.

1985—Tennis and golf on VCR, British video games on floppy disk and other Spinnaker projects.

1986—Business Rules of Thumb, my first book. Followed by 900 rejections in a row, 30 projects dead, including The Fortune Cookie Construction Set and How to Hypnotize Your Friends and Make Them Act Like Chickens.

1987—The Select Guide to Law Firms, an ad-supported directory of fancy law firms given to the most elite law students in the country. I learned an enormous amount about direct mail, rejection and lawyers from this project. It ran for three editions and kept me in business during several really lean years.

1988—Isaac Asimov's Robots, a VCR mystery game. Siskel and Ebert gave it two thumbs up... This one was a leap in complexity, involving Doubleday, Kodak, Asimov, game designers, packaging designers, an editor, a union cast, and yes, robots. Or at least people in robot costumes.

1989—Score More Points, a series of VCR tapes that taught kids how to cheat at Nintendo games. I was certainly waiting for the web to arrive, but it hadn't, yet.

1990—Guts, an online game for Prodigy, launched. It was one of the most popular online promotions of its time, and it contained thousands of hand-built trivia questions incorporated into several different editions of the game. This was a chance to see how much content added to technology, and how it could leverage and spread ideas.

1991—The Worlds of Power series. It took me more than three years to get all the licenses I needed to launch this series of novels, each based on a video game that was popular on Nintendo. We sold more than a million of them.

1992—One day, I saw that Cliffs Notes had published a list of their most popular notes. Using the 80/20 rule as a guide, I realized that the top 30 titles probably accounted for more than 95% of their sales. Hence: Quicklit, a book that should have been incredibly popular, but wasn't. Betting that high school students would plan ahead was a bad idea. I also had the delightful opportunity to work with a giant, Walter Dean Myers, in creating a series of novels for overlooked young adults. Walter died last week, and his impact on millions of kids can't possibly be overstated.

1993—In between multi-year, complex projects, we found time to do things a bit more lighthearted. The Smiley Dictionary started as a phone call with my friend and colleague Michael Cader, was sold the next week and finished a week after that. Without a doubt, my time would have been better spent building a search engine.

[During this seven-year peak period of making over 100 books, my team and I got about a dozen rejection letters a week, or 500 a year, relentlessly, year after year. They were rejections from people who reject things for a living. I wasn't spamming people, I was submitting proposals to people who wanted to get them. This is a useful lesson for project creators...]

1994—This one stretched my philosophy of scaling up to take on bigger book projects. The original Information Please Business Almanac was almost 800 pages of densely-packed facts, advice, resources and more. Five full-time editors worked together (in my attic) and we built a desktop publishing system to collate and manage all the data we organized and presented. Too bad the web made us obsolete, because we were the easiest way to find the phone number for the Honolulu Public Library (open late!). We did this at the same time we built The Guerrilla Marketing Handbook.

1995—For more than five years, I patiently courted Stanley Kaplan (the person) about turning his iconic brand into a series of test prep books. After an arduous development process, we finally launched with five titles (the best part were the cartoons from Bizarro)...

1996—At Yoyodyne, we built an organization that excelled at inventing and launching projects. We created the first million-dollar online sweepstakes, as well as a growing series of promotions from American Express, P&G and others.

1997—The Bootstrapper's Bible was a great idea, and after a few years, I got the rights back and decided to share an abridged edition online for free.

1998—This was a peak year for project craziness, with books and online projects coming out at a feverish pace. At one point, I did project presentations in three different states in one day. I finally (and painfully) realized that entrepreneurs were different from freelancers, sold my companies and shifted gears.

1999—Permission Marketing was, after creating and launching 120 books, seen as my first 'real' book, a solo effort that was marketed the way most books are. I also started writing columns for Fast Company, a monthly launch discipline that suited my need to invent and ship.

2000—Unleashing the Ideavirus was launched, no publisher, no bookstores, no revenue. I went on to quickly create and self-publish a hardcover which became a bestseller, proving to me that the world of projects was going to be different from now on.

2001—I spent ten hours a day, just about every day, researching and writing Survival is Not Enough.
2002—The CD patents were expiring, and Sony launched SACD but forgot to produce original music in that format. I launched Zoomtone records as an experiment with some passionate and talented musicians. Alas, the high-end stereo community wasn't interested.

2003—My first TED talk, Purple Cow in a milk carton and Really Bad Powerpoint all shipped.

2004—This is the year, a decade ago, when this blog really hit its stride, and when it became clear that connecting people online was a useful and powerful platform. I launched the Bull Market ebook as well as Free Prize Inside, a book about how to make a purple cow. The book came in a cereal box, which probably gilded the lily and certainly didn't make bookstores happy. Also! As a summer project, launched Changethis.com, which thrives to this day.

2005—All Marketers are Liars is published, a lousy title for a really important idea. We started Squidoo as a summer project.

2006—This is Broken, a talk I gave exactly once, took months to create. I'm glad Mark filmed it.

2007—The Dip, my shortest book, with the most impact per page by far, launches.

2008—Launched Tribes, a significant shift in my writing focus. If marketing is everything that an organization does that changes perceptions, then leadership is the most important marketing tool. Doing the right thing is at least as important as knowing what the right thing is.

2009—The six month MBA. What a project, one that continues to weave a web of friends, passion and change. We sat together in my office every day for six months, and it directly led to significant shifts in thinking for all of us. Also, unrelated, mini me went to the Minnesota State Fair.

2010—Linchpin was published. This might be my book project that has had the biggest impact. Followed it up with a self-organized event in NYC and then Chicago. Once again, the world says to the project creator... go ahead, pick yourself.

2011—Started as a summer project in 2010, 2011 was devoted to launching a dozen Domino Project books. Each was a bestseller, with special editions, letterpress and experiments in design, pricing and distribution. Publishing the master, Steve Pressfield, was one of my all-time career highlights. After a year of launches, the books remain, but new work goes elsewhere.

2012—The key project of the year was my Kickstarter project, launching four books at the same time (this is not recommended). I learned a lot in closing the circle and turning the reader into the middleman. Writing, designing, marketing and trafficking the four books required most of what I've learned in thirty years. If you're considering a Kickstarter (just one book, please), I hope you'll read this first...

2013—On time, The Icarus Deception, V is for Vulnerable, Watcha Gonna Do With that Duck and the behemoth shipped. The craft of a project is sometimes daring to write a short little book about Smileys and let someone else print it, ship it, promote it and keep it in print for a decade, and sometimes it's about touching every element of the project by hand, hauling boxes, renting storage units and making sure the box got to New Zealand... Thanks to Bernadette Jiwa and Alex Miles Younger for being critical elements of this insane plan. Also, as a bonus, I worked with a fabulous team to build and launch Krypton Community College. (Here's a curriculum on shipping, the heart of the project life).

2014—My Skillshare courses on Entrepreneurship and Marketing both launched and became Skillshare's most successful. The HugDug project launched, raising money for charity: water, Acumen, Save the Children and other worthy causes.

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Truly amazing and a testimony to his work and perseverance.

I am off to watch This is Broken as never seen it... very excited.

What do you take from the last 30 years of his work? What lessons does this teach you?


Monday, 19 May 2014

13 reasons why people buy and a bonus inside from Seth as well.

Two great blogs that join together to form a rather lovely whole. One from new boy - and the other from legend - Seth Godin.

We will start with the new boy - who makes a great point (or 12 points) about why people buy. Reminding us that... we shouldn't "make the mistake of believing it’s rationale we rely on to make decisions. Louis Vuitton doesn’t create data sheets for their $1,000 handbags. They create completely irrational pulses of leathery lust for a logo that says “luxury.”

Here are 12 desires you need to use to trip buyers’ triggers.

1. Control

We want to be in control of our relationships, health, finances, jobs, pets, toys, environments — and everything else that matters to us. What don’t you want more control of?

We’ll fight like hell to avoid surrendering control. This is why we fear change. However, as marketers, we aim to affect change. Consider the all-powerful control button when you write content of any kind. Promise to put the reader in control of his or her destiny. Provide choices and options for getting in and getting out.

2. Belonging

Want to fit in? Welcome to the club. Marketers must heed the human need to belong. We are social animals looking to connect. We long to put our trust in others. We want to share our experiences. We need validation.

The words you choose should assure readers they’re in the right place. Make it clear they’re amongst others with similar challenges. Make your readers comfortable. Give ’em some group therapy.

3. Time

Our most precious asset is limited. You might be capable of saving your customers a variety of things, but you’ll never top time.

Respect your reader’s time by getting to the point. Respect how your customers value their time by offering ways to use it wisely. Assure them what you have to say or offer is worth their time. Preview time commitments by revealing how much time something will take. In every possible way, put time on your side.

4. Love

As you know, sex sells. Love trumps it though. It lasts longer and means more. It’s fragile. Powerful. Priceless. A long list of adjectives could go here.

“… And in the end, the love you take is equal to the love you make.” ~ Lennon and McCartney
Ain’t it the truth? Spread some love with the words you write. Help people find it and keep it. I wish I could tell you exactly how it’s done. I can’t. Your best bet is to do it any way you know how.

5. Achievement

We’re competitive beasts forever fixated on scaling higher heights.

Philosophical types often say it’s the journey, not the destination that matters most. Psychological types will call bullshit on that one. Sorry philosophers — in marketing, psychology wins.

Tap into the individual’s quest for achievement. Define it how you like… victory, money, power, sway. The achievements will vary. The human desire to achieve will not.

(This is fully behind the psychology of gamifaction - mini victories and achievements which I love.)

6. Discovery

“Dead” is the best way to describe someone who no longer has an appetite for discovery? The joy of finding new things is absolutely universal.

Think about how much pleasure you get from discovering the latest, greatest product, or story, or movie, or album — or anything that floats your boat. Why? You want to be the wise one to spread the gospel.

Tap into this desire. Present a new idea, a new twist, even a new application for an old product. Deliver your message with a touch of the unexpected and you’ll produce a message destined to be shared.

7. Fun

How dull would life be without fun? In a world of predictability and repetitiveness, our lust for fun is undeniably powerful.

Can you offer your prospects a break from the same-old-same-old? You should and you must.
Inject your marketing with a sense of escape. Be funny. Promise stress-relief. Add a gaming element (often called “gamification” see above...) to whatever you can.

Give your prospects something to play with and they will play along.

8. Influence

Influence is positively intoxicating.
Draw people in with possibilities to be more influential. Promise to give them the tools: expertise, reach, charisma, attention and recognition.

9. Knowledge

We all want to become smarter and have the knowledge others seek. You got into this article to tap into my knowledge and you made is this far because you’re learning (I hope).

Craft your sales and marketing messages with this angle in mind. Be a teacher. Be a student. Be generous with your experience. When it comes to writing headlines, you simply can’t outperform the powerful pull of knowledge.

10. Peace

How are you feeling? Are you at one with the world and experiencing the bliss that comes with complete peace of mind? I didn’t think so. Maybe we can’t have perfect peace, but that doesn’t stop us from wanting it.

I don’t want to encourage you to promise what you can’t deliver, but almost any solution can provide baby steps toward some sort of solace. Try to help your prospects smooth their seas.

11. Creativity

Maybe it’s the opinion of a “creative,” but I say creativity doesn’t make the hot button hall of fame the way it should. I believe even the world’s most hopelessly left-brained soul is attracted to the notion of expanding their creativity.
And what is creativity? You can be endlessly creative with your definition. Creativity need not be inventing a global game-changer or paving an amazing new path. Creativity can simply be creating something. Think about the perceived limitations of your audience and suggest ideas for busting a barrier, whatever that barrier may be.

12. Satisfaction

sat·is·fac·tion — noun — The fulfillment or gratification of a desire, need, or appetite.
Is this one too easy or obvious? Who cares? Until your target market is done imagining a better life, you’re in the dream fulfillment business.

And as is tradition I add one myself... Which is Nostalgia.

13. Nostalgia

Well I didn't think of it myself but it is the essence of my favourite quote from Mad Men.

"Technology is a glittering lure. But there's the rare occasion when the public can be engaged on a level beyond flash, if they have a sentimental bond with the product. My first job, I was in-house at a fur company, with this old pro copywriter. Greek, named Teddy. And Teddy told me the most important idea in advertising is "new". Creates an itch. You simply put your product in there as a kind of... calamine lotion.

But he also talked about a deeper bond with the product: nostalgia. It's delicate... but potent.

Teddy told me that in Greek, "nostalgia" literally means, "the pain from an old wound". It's a twinge in your heart, far more powerful than memory alone."

As the world becomes more and more techie - and we try to hold on (and become older as a demographic) so Nostalgia (or retro) thinking will become more and more powerful.

Anyhoo - here is something else from Seth this time which is lovely. It sits in a place on top of all the 12 or 13 reasons above...

The benefit of the doubt

 

Wouldn't it be nice if your work stood on its own?

That design, that bit of writing, that piece of craft--what if what you did was judged solely on the merits, if the people engaging with your work saw it for precisely what it was...

Or consider the doctor, able to heal people merely by providing precisely the right treatment on just the right day.

Or the lawyer, winning the case because she presented the most cogent, rational argument.

Doesn't work that way.

The crowd likes the songs from the singer they came to hear, not the unknown opening act. The patient responds to medicine when he believes in the doctor who prescribes it. The client is far more likely to applaud your work if he's already put down a big, non-refundable deposit.

A huge part of making our work more effective is creating the environment where we will be given the benefit of the doubt.

Often, creating this environment is at least as important as the work itself.

The benefit to both sides is huge.

Doubt is the project killer, and investing in diminishing that doubt is time well spent.

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So now you know this - how will this change what you do today? 

Thursday, 8 May 2014

Apols I have been away. So I missed the party but where is Linkedin 11 years on from it's birthday on May 5th...

Many moons ago I wondered whether I should specialise in Linkedin Marketing - as I had done so for a few clients rather successfully, and I really needed a niche. 

A couple of years on - perhaps I should have done it with Mark Williams (the self proclaimed Mr LinkedIn) but no regrets as I decided on Twitter and mobile instead. 

However, LinkedIn, is posting some very impressive numbers after starting 11 years ago on May 5th, 2003 - some 11 years ago. 

  1. It has now passed 300 million users
  2. There are now over 1 billion LinkedIn endorsements
  3. 41% of LinkedIn visits are now via mobile
  4. LinkedIn has 5,000 employees
  5. 2.1 million LinkedIn groups
  6. Average time a user spends a month on LinkedIn is 17 minutes
  7. Worth an estimated $7.5 billion
  8. The top 5 countries by user numbers are. USA (93 million), India (24 million), Brazil (16 million), UK (14 million) and Canada with 9 million.
  9. The top 3 fastest growing countries are Turkey, Colombia and Indonesia
  10. The most likely demographic profile is Male, Asian, 45-54 years, Earns $150,000+, No kids and has a Grad school education
Know I don't know what the above all means but I do know that it means that I am buying more linkedin shares today - thanks to etoro. 

As a couple of factors jump out at me - not the number of endorsements (of which I am very happy to say I have quite a few) but more numbers 3, 9 and 10. As these are the growing areas of the world. 

If Linkedin cracks mobile and the BRIC like areas of the world - and goes multi lingual and become  a publishing platforms for everyone to use in B2B - then they really will become THE place to go to. Perhaps Mark was right after all. Let's hope I am right about Twitter. 

Thursday, 24 April 2014

Big Data - small data - your data. Today is the birthday of the godfather of the scientific marketing method.

He was a legend.  He redefined an industry. He turned an art form into a scientific endeavor. He is the godfather of the scientific marketing method. 91 years ago, he wrote Scientific Advertising.

His name was Claude C. Hopkins. Today would have been his 148th birthday. (He liked exact numbers.)

To those who have dedicated their careers to “data-driven marketing”, “direct marketing”, or “scientific marketing”, as I have, we owe him, Claude Hopkins, a debt of gratitude.

I thereby declare today, April 24th, “Happy Hopkins Day.”

Today, just like our godfather did, let’s share what we’ve learned from him or from other legends (John Caples, David Ogilvy, Lester Wunderman, Bob Stone, Seth Godin etc) or from our own scientific marketing rigors. We have learnt a lot at Justaxi - Manchester's best priced taxi app - with the wealth of data information we get from our mobile app but also the marketing data we get some platforms like Twitter and Facebook.

Claude Hopkins to this extent said some great stuff and below are some cracking examples from his works.

Some people would like to start the Happy Hopkins Day festivities today. BUT here at Justaxi we are starting them tomorrow with some BIG style investigation into our app with analytic provider KissMetrics.

 Here are some of Claude Hopkins ideas/quotes that live on:

“The time has come when advertising has in some hands reached the status of a science.”

“Advertising, once a gamble, has become, under able direction, one of the safest of business ventures.”

“The compass of accurate knowledge directs the shortest safest, cheapest course to any destination.”

“The only purpose of advertising is to make sales. It is profitable or unprofitable according to its actual sales.

“Treat it (advertising) as a salesman. Force it to justify itself. Compare it with other salesman. Figure cost and result. Accept no excuses.”

“I never ask people to buy. The ads all offer service, perhaps a free sample. They sound altruistic. But they get a reading and action. No selfish appeal can do that.”

“My words will be simple, my sentences short”

“We must get down to individuals. We must treat people in advertising as we treat them in person.”

“Until one feels sure that the advantages are strongly on his side, it is folly to risk a battle.”

“The lack of fundamentals has been the main trouble with advertising in the past. Each worker was a law to himself.”

“I set down these findings solely for the purpose of aiding others to start far up the heights I scaled.

“My only claim is that I probably worked twice as long as anybody else.”

“The man who does two or three times the work of another learns two or three times as much.”

“If a thing is useful they call it work, if useless they call it play … all the difference I see lies in attitude of mind.”

“I came to love work as other men love golf.”

“What others call work I call play, and vice versa.”

“I consider business as a game and I play it as a game. That’s why I have been, and still am, so devoted to it."


So thanks for the above - follow @KimmelsCorner who wrote it on Twitter and share your insights today or tomorrow as we will at Justaxi... 

Monday, 14 April 2014

The right moment

Again a wonderful blog by Seth Godin

You might be waiting for things to settle down. 
For the kids to be old enough, for work to calm down, for the economy to recover, for the weather to cooperate, for your bad back to let up just a little...
The thing is, people who make a difference never wait for just the right time. They know that it will never arrive.
Instead, they make their ruckus when they are short of sleep, out of money, hungry, in the middle of a domestic mess and during a blizzard. Whenever.
As long as whenever is now.
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Amazing how Seth does this again and again - about 80% of the above it ME - right now. 
And so I but this here to remind me and hopefully to look back on the day that I decided 
at 14.04 on the 14.04.14 
to do something about it and start my own mobile games company - with a new game all about 4's. 
Oh wait that's 1024. 
I think I had best think of something else in the 4 hours I have left :) 

Thursday, 20 February 2014

Here are 7 P's I can believe in from James Caan from Start up Loans

In my marketing training courses, I laugh about how bad the 7 P's of marketing are.

They maybe a teaching aid - but not a great learning aid - and add very little to real marketing on the ground.

But.... Here are 7 P's I can believe in from James Caan who's start up loans company got Great Marketing Works to do a social media training workshop for their clients the other week.

Small world... the great 7 P's for starting your own business.... I wonder which ones we have at Justaxi - Manchester's taxi comparison app?

The full article is here... 

Perseverance

No one is going to become a millionaire overnight and there are plenty of entrepreneurs, including myself, who have suffered failures. If you fail the first time around then don’t just give up. Pick yourself up, dust yourself down and then start all over again. I believe you never stop learning and growing and even the low points have been important to my development.


Patience

Every journey has to start somewhere and businesses have to be nurtured and developed. It takes time and effort to build up a successful company and you should not expect to make huge profits immediately. The main thing you should be focusing on is getting a stable foothold in the market and making people aware of your brand. All the best companies take time to develop and you need to understand that Rome was not built in a day.


Positivity

There is a very thin line between confidence and arrogance but everyone who is successful in life has to have their fair share of self-belief. Business is about making people have confidence and belief in you and the service or product you are offering. If you do not believe in yourself then how are you going to get other people to believe in what you are doing?


Prudence

I have always been a big believer in keeping overheads to a minimum. Of course, being successful in business comes with its rewards but in the early days you should put as much back into the business as you can. When those payments first start coming in don’t fall into the trap of splashing out on expensive items that are not necessary; concentrate on the basics. The first rule of business is always to keep a close on eye on profit margins so you can build a company that is going to survive if and when the hard times come along.


Panache

Obviously, you don’t want to be the kind of person who stands out in the crowd for all the wrong reasons but there is no harm in having a bit of style and panache. Business is all about selling yourself as much as anything and I believe even in the business world, people like someone who has a bit of character and a certain sense of style.


Perceptiveness

If you understand what makes other people tick then it can be a great help when it comes to sealing that all important deal or landing a new piece of business. Making a successful pitch or presentation is all about being able to understand exactly what your client wants and then being able to deliver on your promises.


Passion

The most important quality of all. You should wake up every day raring to get out there and do business. It’s tough but it should never feel like a chore and you should have absolute belief in your ability and your business. If you want to be the best at anything then you have to really care and even make some personal sacrifices along the way. If you're not prepared to dedicate yourself to the business it then there is no point in setting up on your own.

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Ok we have 5 of them.... I would like us to be a bit more perceptive and passionate. As I truly believe that with the right customer feedback, the right branding and marketing and the right app experience we can create some new and amazing for taxi rides not just in Manchester but in the world. So it's not just about getting the best taxi prices in Manchester but something else.

An app that could really help people too i.e be safer and be happier. Both more important that money saving, don't you think?  What do you think? 

Wednesday, 15 January 2014

Your biggest problem is NOT your product's lack of awareness or brand power. It's.....

It's ...something deeper than that. 

This is a wonderful blog from Seth Godin which gets to the crux of marketing and the problems people often have about the way they think about it...

This is mainly due to the fact that most people consume  A LOT of marketing - which makes them believe that they know about it - it's a bit like eating lots of food in great restaurants and then thinking you can be a chef. 

It is not to say that you cannot become a food critic - but A LOT of critics are not creators. 

Seth here is talking about the strategic point of marketing and a deeper fact of business i.e. that marketing is not here to make a bad product good and if you think it is that is a problem. 

As Seth says it  client's often say.... "Our biggest problem is awareness"
If that's your mantra, you're working to solve the wrong problem.
If your startup, your non-profit or your event is suffering because of a lack of awareness, the solution isn't to figure out some way to get more hype, more publicity or more traffic. 
Those are funnel solutions, designed to fix an ailing process by dumping more attention at the top, hoping more conversion comes out the bottom.
(Ed. This is old school marketing and what we used to do....with things like newspapers.)
The challenge with this approach is that it doesn't scale. Soon, you'll have no luck at all getting more attention, even with ever more stunts or funding.
(Ed. But you can change the conversion rates a little but this also doesn't scale quickly enough.) 
No, the solution lies in re-organizing your systems, in re-creating your product or service so that it becomes worth talking about. 
When you do that, your customers do the work of getting you more noticed. When you produce something remarkable, more use leads to more conversation which leads to more use.
No, it won't be a perfect virus, starting with ten people and infecting the world. But yes, you can dramatically impact the 'more awareness' problem by investing heavily in a funnel that doesn't leak, in a story that's worth spreading.
This IS modern marketing - this is social marketing. People have to talk about this. Which is why at Justaxi - a geo location mobile taxi comparison app - we are changing our product as much as our marketing. 
On this note if you would like to vote for our new slogan for 2014 - click here to Facebook Vote - you have until 7pm on the 16th.... so not long. 

Monday, 13 January 2014

Born or made? Entreprenurs. Discuss.

After a rather turbulent Christmas and New Year. I have been left asking myself about employment vs. entrepreneurship. Whether you really can be an "intrapreneur" and in truth, whether I have a mental problem or something wrong with me. The reason being is that I have left my rather stable world of employment to work as a consultant for a start up once again. This despite knowing the risks involved. 

And you know what..... I couldn't be happier. Well I would be happier if my last employer and I can see eye to eye on the subject of some money still owed to me - rather a large amount as it happens. 

It is this disagreement again and the fact they didn't seem to see it as a problem that prompted my leaving, not the team I left, not the ideas that we had, not the speed of progress made, not the changing of the world or the changing of the seasons. 

Yet, something deep inside me puzzled me about my leaving, so it was with interest that I read the below about entrepreneurship, as it might just be that I don't have a mental problem, it might just be a gene inside me, a gene, called the e gene.  

Recent research by Amway has revealed that, to become a successful entrepreneur, you must be in possession of the 'e-gene', which is categorised by six different personality traits as identified by Chris Coleridge, an innovation researcher at the London School of Economics. And you see - I have several of them - if not all of them.... to an extent. 

The six traits of entrepreneurship are: 

Difficult background - left on a doorstep when I was two, taken into two care homes, adopted by a loving family (of a different race and religion)

Minority/disadvantaged group - originally rather poor - mixed race - luckly adopted see above.

Disability - mild dyslexia (yes I couldn't spell that without spell check - why is that word so silly anyway!  I also wear glasses (very strong ones) and I am a bit odd socially (great on stage but not in groups.)

Risk-lover and optimist - I would say the latter rather than the former, but looking back on it - not starting a career till 36 and always running my own businesses from 16 probably says "risk" 

Independence and social distinction - fiercely so  to the extent it has become a disability (see above) and what else motivates a man to write a blog like this :)

The need for achievement and power- again former rather than the latter. (See above see above)
However, an important distinction it that - power is something - I care not one jot for - and am a firm believer that power simply corrupts - the less of it in the hands of men the better (and I do mean men here not men as mankind.) The more power to the people rather than to man made bureaucracies (and again I mean man made not woman made.) 

Coleridge argues that a combination of these six traits can be identified in all "successful" entrepreneurs. Which brings up the subject of success which creates another points. As many / most entrepreneurs are failures for a long time, some argue that it is that ability to be a failure in the eyes of the world and still love what you do, still continue, still work at it and become successful that is another characteristic (and even a necessary part of the process.)

But isn't this the same of all artists and creators? When looking into the "Over night success stories" from musicians to comedians you often see the magic 10 years and the irony of them being called over night successes.  However, back to Coleridge's e-gene traits. According to the research, Richard Branson has four of the traits – disability, risk-lover and optimist, independence and social distinction, and need for achievement/power, whilst Anita Roddick, founder of The Body Shop, possesses three - difficult background, minority/disadvantaged group, and independence and social distinction.

"Having researched entrepreneurs' personalities and traits, most of the successful possess an effectual logic – an approach to solving a problem that starts not with the desired end but with the available means, limiting the risk of failure," he adds.

Which pretty much sums me up.

And for the record I have all six traits - which cannot be healthy. 

But not everyone agrees (which is good otherwise the world would be boring) as serial entrepreneur Jonathan Richards believes that an entrepreneurial mindset is the sum of all our experiences and it is not something that we are born with.

"An entrepreneur is created when an idea comes together with a person who is happy to balance creativity and management; understand, live with and manage risk; evangelise the idea in the face of negativity; and stay responsive and positive," he says.

However, if you see the six traits, less than half are you born with. 

Former Dragons' Den judge and founder of School for Startups Doug Richard also believes that nobody is ‘born’ an entrepreneur and that entrepreneurship can most definitely be taught.

But he would as he teaches it. And very well might I add. Sometimes with my help.

What Doug says is...

"If you give a group of people a violin, certain people will have a natural ability of course, but that becomes irrelevant if everybody is given a chance to learn and practice. We all need to do exactly that in whatever we choose to do professionally or otherwise. Nobody can claim to be born an entrepreneur, and nobody wakes up one day with a successful business and brand. Hard work, mistakes and a determined attitude combined with the right support at the right time are the not-so-magic formula."

After reading the Outliners book and others it would seem that 10,000 hours should do the trick and then everyone would be entrepreneurs. The problem with this thinking is that some personality types, many of whom I have met now as I have had a job, simply wouldn't want to ever become a entrepreneur.

Perhaps entrepreneurship it is like greatness. Some are born great, some make themselves great and some lucky ones through clever marketing and PR have greatness thrust upon them! :)

Either way it is with the spirit of an entrepreneur I create my consultancy contract for working with a geo location mobile software specialist start up called Justaxi.  They have a great technology, an eager investment team, some real pedigree in entrepreneurship on the board, a great culture and new team (lead by me) and an amazing £1 billion market to aim at.

I am going to do their marketing and business development, bringing in social and mobile, maybe even a bit of augmented reality, definitely some gamification for the app experience and loads of digital guerrilla marketing ... as a consultant at first.... but you never know I might let them employ me :) 

Wednesday, 16 October 2013

The 17 Parts of the Mono myth and the 3 stages thereof… and more to think about...

Nothing about marketing - but something about story telling - which is a big part of marketing... 

I pop it here as today I have been thinking about where I am in the story of my life. 

A great man died last week - whilst I was away on holiday a TRUE LEGEND passed away - where it all began for me Jay Conrad Levinson. The father of Guerrilla Marketing. 

Was his book the call to adventure? I don't know - Thank you, Jay




Anyhoo.... this is all by James Campbell and great stuff.
It was Joseph Campbell who , in the 1940's,  first brought to the public's attention the Mythic and Archetypal principles embedded in the structure of stories.  

The 17 Parts of the Mono myth and the 3 stages thereof…



Departure:


The Call to Adventure

The hero begins in a mundane situation of normality from which some information is received that acts as a call to head off into the unknown.

Refusal of the Call

Often when the call is given, the future hero first refuses to heed it. This may be from a sense of duty or obligation, fear, insecurity, a sense of inadequacy, or any of a range of reasons that work to hold the person in his or her current circumstances.

Supernatural Aid

Once the hero has committed to the quest, consciously or unconsciously, his guide and magical helper appears, or becomes known. More often than not, this supernatural mentor will present the hero with one or more talismans or artifacts that will aid them later in their quest.

The Crossing of the First Threshold

This is the point where the person actually crosses into the field of adventure, leaving the known limits of his or her world and venturing into an unknown and dangerous realm where the rules and limits are not known.

Belly of The Whale

The belly of the whale represents the final separation from the hero's known world and self. By entering this stage, the person shows willingness to undergo a metamorphosis.



Initiation:


The Road of Trials

The road of trials is a series of tests, tasks, or ordeals that the person must undergo to begin the transformation. Often the person fails one or more of these tests, which often occur in threes.

The Meeting With the Goddess

This is the point when the person experiences a love that has the power and significance of the all-powerful, all encompassing, unconditional love that a fortunate infant may experience with his or her mother. This is a very important step in the process and is often represented by the person finding the other person that he or she loves most completely.

Woman as Temptress

In this step, the hero faces those temptations, often of a physical or pleasurable nature, that may lead him or her to abandon or stray from his or her quest, which does not necessarily have to be represented by a woman. Woman is a metaphor for the physical or material temptations of life, since the hero-knight was often tempted by lust from his spiritual journey.

Atonement with the Father

In this step the person must confront and be initiated by whatever holds the ultimate power in his or her life. In many myths and stories this is the father, or a father figure who has life and death power. This is the center point of the journey. All the previous steps have been moving into this place, all that follow will move out from it. Although this step is most frequently symbolized by an encounter with a male entity, it does not have to be a male; just someone or thing with incredible power.

Apotheosis

When someone dies a physical death, or dies to the self to live in spirit, he or she moves beyond the pairs of opposites to a state of divine knowledge, love, compassion and bliss. A more mundane way of looking at this step is that it is a period of rest, peace and fulfilment before the hero begins the return.

The Ultimate Boon

The ultimate boon is the achievement of the goal of the quest. It is what the person went on the journey to get. All the previous steps serve to prepare and purify the person for this step, since in many myths the boon is something transcendent like the elixir of life itself, or a plant that supplies immortality, or the holy grail.



Return


Refusal of the Return

Having found bliss and enlightenment in the other world, the hero may not want to return to the ordinary world to bestow the boon onto his fellow man.

The Magic Flight

Sometimes the hero must escape with the boon, if it is something that the gods have been jealously guarding. It can be just as adventurous and dangerous returning from the journey as it was to go on it.

Rescue from Without

Just as the hero may need guides and assistants to set out on the quest, oftentimes he or she must have powerful guides and rescuers to bring them back to everyday life, especially if the person has been wounded or weakened by the experience.

The Crossing of the Return Threshold

The trick in returning is to retain the wisdom gained on the quest, to integrate that wisdom into a human life, and then maybe figure out how to share the wisdom with the rest of the world.

Master of Two Worlds

This step is usually represented by a transcendental hero like Jesus or Gautama Buddha. For a human hero, it may mean achieving a balance between the material and spiritual. The person has become comfortable and competent in both the inner and outer worlds.

Freedom to Live

Mastery leads to freedom from the fear of death, which in turn is the freedom to live. This is sometimes referred to as living in the moment, neither anticipating the future nor regretting the past.

 So to recap the Hero's journey

  1. Heroes are introduced in the ORDINARY WORLD, where
  2. they receive the CALL TO ADVENTURE.
  3. They are RELUCTANT at first or REFUSE THE CALL, but 
  4. are encouraged by a MENTOR to
  5. CROSS THE FIRST THRESHOLD and enter the Special World, where
  6. they encounter TESTS, ALLIES, AND ENEMIES.
  7. They APPROACH THE INMOST CAVE, crossing a second threshold
  8. where they endure the ORDEAL.
  9. They take possession of their REWARD and
  10. are pursued on THE ROAD BACK to the Ordinary World.
  11. They cross the third threshold, experience a RESURRECTION, and are transformed  by the experience.
  12. They RETURN WITH THE ELIXIR, a boon or treasure to benefit the Ordinary World.

And for a little more thinking - the characters that join the hero...

The Seven Archetypes:

  1. Hero:  "The Hero is the protagonist or central character, whose primary purpose is to separate from the ordinary world and sacrifice himself for the service of the Journey at hand - to answer the challenge, complete the quest and restore the Ordinary World's balance.  We experience the Journey through the eyes of the Hero."
  2. Mentor:  "The Mentor provides motivation, insights and training to help the Hero."
  3. Threshold Guardian:  "Threshold Guardians protect the Special World and its secrets from the Hero, and provide essential tests to prove a Hero's commitment and worth."
  4. Herald:  "Herald characters issue challenges and announce the coming of significant change.  They can make their appearance anytime during a Journey, but often appear at the beginning of the Journey to announce a Call to Adventure.  A character may wear the Herald's mask to make an announcement or judgment, report a news flash, or simply deliver a message."
  5. Shapeshifter:  "The Shapeshifter's mask misleads the Hero by hiding a character's intentions and loyalties."
  6. Shadow:  "The Shadow can represent our darkest desires, our untapped resources, or even rejected qualities.  It can also symbolize our greatest fears and phobias.  Shadows may not be all bad, and may reveal admirable, even redeeming qualities.  The Hero's enemies and villains often wear the Shadow mask. This physical force is determined to destroy the Hero and his cause."
  7. Trickster:  "Tricksters relish the disruption of the status quo, turning the Ordinary World into chaos with their quick turns of phrase and physical antics.  Although they may not change during the course of their Journeys, their world and its inhabitants are transformed by their antics.  The Trickster uses laughter [and ridicule] to make characters see the absurdity of the situation, and perhaps force a change."
 Perhaps we / you can think about who in your life has / is being each one. 

And for a more fun look at the above.... here you go :) 

http://www.youtube.com/watch?v=yZxs_jGN7Pg

the characters explained with puppets... 

and the stages - for us all in a lovely animation - http://www.youtube.com/watch?v=Hhk4N9A0oCA&list=TL2W_SQ-k7GPhiUkyONvYntBHQtQiW3j9e